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FogStone Isle

Impact

Cignition’s FogStone Isle is a research-based, machine learning enabled virtual world program that brings meaning to mathematical concepts by incorporating them into “real world” phenomena. Cignition targets significant improvements in math outcomes by specifically focusing on three key needs; (i) changing attitudes by delivering a learning environment found highly engaging to both boys and girls, (ii) deepening student’s conceptual understanding, and (iii) preparing these students for future mathematical learning. Since launching in 2016, Cignition’s FogStone Isle has been used by over 100,000 students and thousands of teachers nationwide, improving student engagement and outcomes in math. Cignition has witnessed promising results on two studies measuring improved conceptual understanding of fractions, resulting in dramatic absolute score gains of 31% and 30% respectively (rising 4th-to-5th graders and struggling 7th graders). We’ve also measured strong engagement and attitudinal changes among participating students, with study results showing over 80% of students choosing to play in their free time.

  • Target Audience
    • All Students
    • Teachers/Educational Leaders
  • Program Type
    • Curriculum/Instructional Materials
    • Hands-on/Project-Based
  • Location
    • Nationwide
  • Grade Level
    • K
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8

Contact

John O'Connell
SVP Business Development

Email ProgramLaunch Website

Accomplished Program has been evaluated and meets the Design Principles for quality.

  • Need Accomplished
  • Evaluation Accomplished
  • Sustainability Accomplished
  • Replication & Scalability Accomplished
  • Partnerships Accomplished
  • Capacity Accomplished
  • Challenging & Relevant Content Accomplished
  • STEM Practices Accomplished
  • Inspiration Accomplished
  • Under-Represented Groups Developing

See full results

As a Tech TOSA, I have worked with teachers to use FogStone Isle with their students. Many have used this as a support to their fraction instruction. Students are happy to use FogStone Isle for their homework practice. Teachers report that student conceptual learning of fraction operations is deeper because of the models they use while playing FogStone Isle.”

Kristi Frankina

Evergreen School District, CA

Design Principles

The programs in this database clear a high bar. STEMworks reviewed each program against the Design Principles for Effective STEM Philanthropy. Programs must be Accomplished (accomplished) across all Design Principles, or be Developing (developing) in a maximum of three areas.

Overarching Principles

  • Need Accomplished

    Identify and target a compelling and well-defined need.

  • Evaluation Accomplished

    Use rigorous evaluation to continuously measure and inform progress towards the compelling need identified.

  • Sustainability Accomplished

    Ensure work is sustainable.

  • Replication & Scalability Accomplished

    Demonstrate replicability and scalability.

  • Partnerships Accomplished

    Create high impact partnerships.

  • Capacity Accomplished

    Ensure organizational capacity to achieve goals.

STEM Principles

  • Challenging & Relevant Content Accomplished

    Offer challenging and relevant STEM content for the target audience.

  • STEM Practices Accomplished

    Incorporate and encourage STEM practices.

  • Inspiration Accomplished

    Inspire interest and engagement in STEM.

  • Under-Represented Groups Developing

    Identify and address the needs of under-represented groups.

Program Overview

Cignition’s FogStone Isle engages late elementary through middle school children in a virtual sandbox world in which all activity is intrinsically mathematical. Kids grapple with the underlying math as they explore, create, and craft their own unique island. Every activity is carefully designed by a collaboration of master teachers, a neuroscientist, and a master game designer – basing crafting activities on visual manipulatives known to encapsulate the underlying mathematical concepts. FogStone Isle is multi-functional, allowing it to be used in-school as a diagnostic tool, as a core CCSS supplement, for test-prep, intervention and accelerated/gifted learning as well as at-home for homework, homeschooling, academic enrichment and tutoring. FogStone Isle leverages machine learning throughout, including personalized problem generation, personalized interventions, learner profiles, intelligent tutorials, and automated performance analysis and reporting for both teachers and students. Please see https://youtu.be/Vqls_fBdBsM for an example of the impact FogStone Isle has in the classroom.

Funders and Partners

Digital Promise – Partner; SETDA Emerging Technology Partner; ISTE Games PLN Co-Leader

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